SKU: 70113734996

JEAN PAUL GAULTIER JUNIOR - “RAP'SODY IN BLUE” S/S 1990 BONDAGE COTTON BLAZER

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Description

JEAN PAUL GAULTIER JUNIOR - “RAP'SODY IN BLUE” S/S 1990 BONDAGE COTTON BLAZERThis Gaultier Junior S S 1990 Relaxed Fit Blazer in cotton features a ribbed collar in yellow and burgundy, a clean front, and bondage style elastic straps across the back. Mint condition. MEASURES Size indicated on the label: 50 LENGTH: 73cm 28. 5 PIT TO PIT: 57. 5cm 22. 5 SLEEVE: 62. 5cm 24. 5 **Please note that all our items are vintage and second hand and they may have defects not visible on the pictures. We handpick our products and we make sure

JEAN PAUL GAULTIER JUNIOR - RAP'SODY IN BLUE S/S 1990 BONDAGE COTTON BLAZER
JEAN PAUL GAULTIER JUNIOR - RAP'SODY IN BLUE S/S 1990 BONDAGE COTTON BLAZER
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SKU: 70113734996

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Mike
Boise, US
★★★★★ 5
Really good
Format: Paperback
Awesome stuff
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Reviewed in the United States on February 14, 2026
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J. Hume
Massapequa, US
★★★★★ 5
My 22 year-old grandson was incredibly happy with this gift!
Format: Paperback
I can't write a meaningful review of the content of this book, because I don't begin to understand it, however, it was one of the things my grandson requested for his 22nd birthday, and he seemed thrilled to get it and he tells me it's a great book, so I can say whole heartedly, this is a terrific birthday gift for anyone who's into computer games.
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Reviewed in the United States on October 3, 2024
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Amazon Customer
Los Angeles, US
★★★★★ 5
As described and I think great value
Format: Paperback
Great book and condition with fast shipping
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Reviewed in the United States on June 4, 2025
T
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Tim Beaudet
Houston, US
★★★★★ 4
More Theory than Actionable Advice on Game Design
Format: Paperback
Not a bad book, but not what I expected going in. I read this for a bookclub like event on twitch. I thought there was going to be actionable advice. Like 'do X to make Y feel". The introduction points out that the book is not about the emotional feelings a player receives from games, and this is true. The book DOES provide a language for discussing game design at a more academic level. It is about the theory of how a game feels, and while I didn't agree with everything Steve wrote it was easy enough to follow the thoughts.
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Reviewed in the United States on June 16, 2025
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asldkfjoewe
Lowell, US
★★★★★ 5
MUST HAVE for game devs
Format: Paperback
Fantastic book about the theories of what makes a game feel good and fun to play. I'd be doing the author a disservice if I attempted to explain it myself, just purchase the book and read it for yourself. Written very well and easy to understand even while going into very complex and intricate explanations. I'd say that this is a must have for any game developer. Hell, even for those who are just interested in learning more about games.
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Reviewed in the United States on May 17, 2017

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